Tag: Assassin’s Creed Rogue

  • Assassin’s Creed: Rogue PC Out on 10th March, PC Requirements Revealed

    Assassin’s Creed: Rogue PC Out on 10th March, PC Requirements Revealed

    Ubisoft has officially confirmed the launch of Assassin’s Creed: Rogue PC version for the 10th of March. While, those of you who order the game via Uplay also get one of the seven other Assassin’s Creed title as a bonus. Digital Pre-orders also come bundled with two bonus DLC packs – The Siege of Fort de Sable and The Explorer, though we are not sure whether these will be available on retail pre-orders in India.

    Meanwhile, Ubisoft also announced that the PC version of Rogue will feature eye tracking technology, where SteelSeries Sentry owners can control the in-game camera simply with their head motion.

    For those you, interested in the PC version, you should check out the minimum PC requirements below:

    OS: Windows 7 SP1 or Windows 8/8.1 (64bit versions only)
    CPU: Intel Core2Quad Q6600 @ 2.4 GHz or AMD Athlon II X4 620 @ 2.6 GHzH
    RAM: 2 GB
    Graphics: Nvidia GeForce GTS450 or AMD Radeon HD5670 (1024MB VRAM) or Intel HD4600
    DirectX: DirectX June 2010 Redistributable
    Sound: DirectX Compatible Sound Card with latest driver
    Hard drive: 11.4 GB

    Supported video cards at launch:

    • Nvidia Geforce GTS 450 or better, Geforce 500, 600, 700, 900 series
    • AMD Radeon HD 5670 or better, Radeon HD 6000, 7000, R7, R9 series
    • Intel HD4600, HD5200

    Note: Laptop versions of these cards may work but are not officially supported.

  • Assassin’s Creed Rogue to Get Eye-Control Motion Soon

    Assassin’s Creed Rogue to Get Eye-Control Motion Soon

    The next installment of the wildly popular Assassins Creed franchise could get more wilder – as you’ll be able to control the assassin with your own eyes. Put simply, where you look, the assassin looks (in this case Shay Patrick Cormac). Now your view and the in-game character’s view will be the same.

    Ubisoft has announced that the upcoming PC version (no consoles) of Assassin’s Creed Rogue will be compatible with eye-tracking tech, making it the first AAA title to do so. The game will support the Steel Series Sentry eye-tracking device – designed specially for gaming.

    Ubisoft has collaborated with Tobii for this venture. The eye tracking technology will primarily be used to control the game’s camera. The game will still be played using a keyboard and mouse, though when you look somewhere on the screen, the game’s character will do the same. While if you look away from the screen, it will pause automatically.

    [quote text_size=”small” author=”Corneliu Vasiliu ” author_title=”Producer at Ubisoft’s Kiev Studio”]

    Eye tracking is such a natural way to interact with a game and creates tons of potential opportunities for gameplay immersion.

    [/quote]

    Asassin’s Creed Rogue was launched last year for consoles, though the PC version is slated for a release sometime this year.

    Meanwhile, Tobii says its working on a range of other projects from indies to big studios, so we can expect more titles in the future who’ll milk this technology.

    [quote text_size=”small” author=”Oscar Werner.” author_title=”President of Tobii”]

    This is only the beginning of eye-tracking in gaming.

    [/quote]

    You can check out other games that have used the technology at Tobii Arcade. Do check out the video below showing off the eye tracking integration:

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