Tag: stats

  • Has Apple Music Already Been Declared An Epic Fail?

    Has Apple Music Already Been Declared An Epic Fail?

    Apple Music was set to become the next big thing.The thought of having millions of tracks available to stream, and that could be saved online, seemed like a recipe for success. However, a recent survey conducted by The New York Post showed that nearly half of the iOS users that enthusiastically downloaded the trial version of Apple Music have shockingly, stopped using it even before their trial period gets over.

    Apple Music 0

    The stats revealed that 48% of early Apple Music users have given up on the service while 52% are still using it. Of those 52%, nearly two-thirds said they were “extremely or very likely” to start paying for the service once it starts charging them money. This survey was conducted by MusicWatch and if we do assume that those 52% are going to stick to their word then Apple Music should have 3.8 million subscribers once the free trial ends.

    Not bad right? But MusicWatch managing partner Russ Crupnick said that it should’ve had a larger user base considering how many Apple loyalists there are, all over the world.

    “In terms of benchmarking Apple Music, 40 percent of iOS users are buying digital downloads from iTunes, suggesting trial of Apple Music could be higher,” he explained.

    However, Apple lashed back at these statistics via The Verge, saying that 79% of the people who’ve signed up for the service, actually use it on a weekly basis. While we would like to believe them, lets hope that their retention rate converts into actual paid subscribers, proving that Apple Music won’t be an epic fail, after all.

  • Ice Cream Sandwich is on 1 of 10 Android Phones

    Ice Cream Sandwich is on 1 of 10 Android Phones

    While Android fragmentation continues with Jelly Bean being announced just 6 months away from the ICS update. Android owners have started to shift to ICs with most companies now offering ICS updates for the devices. 

    While Gingerbread still remains at the top with 64 % of the Android base. GFroyo follows by 17.3 %, and Google’s recently announced Jelly Bean update was not included in this stat. 

    [Android Developer]

  • Chrome Users cross 310 Million Users, 1 TB data downloaded daily & 13 Years of browsing time saved

    Chrome Users cross 310 Million Users, 1 TB data downloaded daily & 13 Years of browsing time saved

     

    Google at the I/O Conference has announced that the usage of their web browser Chrome has almost doubled since last year and now tops 310 Million users. 1 TB of data is downloaded daily by these users, and according to Google the speedy browser has saved users 13 years of total browsing time. 

  • Samsung SIII gets over 9 Million Pre-Orders Worldwide

    Samsung SIII gets over 9 Million Pre-Orders Worldwide

    Samsung Galaxy SIII, the device recently launched in London with a worldwide announcement of features, has received over 9 million pre-orders worldwide according to the Korea Economic Daily. If these numbers are to be believed, then Samsung is almost close to the half of the 20 million SIIs they sold overall till FEB 2012.

    According to a separate report by Reuters, the company’s factories are producing 5 million units monthly, so it does not seem like stocks should be an issue once the device does get launched.

    [Korea Economic Daily]

  • Motorola Mobility result out, loses $86 million in Q1

    Motorola Mobility result out, loses $86 million in Q1

    Motorola has posted yet another disappointing quarter, while revenues were up to $3.1 billion, Moto lost $86 million in Q1 of 2012. That is 6 more million lost compared to their previous quarter. In terms of shipments only 8.9 million devices were shipped in the quarter which is down from the 10.5 million shipped last quarter. The company’s home gateways and broadcast goods, managed to generate $68 million, up from $53 million a year ago.

    [toggle_box title=”Press Release” width=”550″]

    Motorola Mobility Announces First Quarter Financial Results

    LIBERTYVILLE, Ill., May 1, 2012 /PRNewswire/ —

    First Quarter Financial Highlights

    Net revenues of $3.1 billion

    Non-GAAP net loss of $0.03 per share compared to net loss of $0.08 per share in first quarter 2011; GAAP net loss of $0.28 per share compared to net loss of $0.27 per share in first quarter 2011

    Mobile Devices net revenues of $2.2 billion; Non-GAAP operating loss of $85 million; GAAP operating loss of $121 million

    Shipped 8.9 million mobile devices, including 5.1 million smartphones

    Home net revenues of $884 million; Non-GAAP operating earnings of $91 million; GAAP operating earnings of $68 million

    Motorola Mobility Holdings, Inc. (NYSE: MMI) today reported net revenues of $3.1 billion in the first quarter of 2012, up 2 percent compared to the first quarter of 2011. The GAAP net loss in the first quarter of 2012 was $86 million, or $0.28 per share, compared to a net loss of $81 million, or $0.27 per share, in the first quarter of 2011. On a non-GAAP basis, the net loss in the first quarter 2012 was $10 million, or $0.03 per share, compared to a net loss of $25 million, or $0.08 per share, in the first quarter of 2011.

    The Company had operating cash outflow of $98 million in the first quarter. Total cash at the end of the quarter was $3.5 billion and includes cash, cash equivalents, and cash deposits.
    Details on non-GAAP adjustments and the use of non-GAAP measures are included later in this press release and in the financial tables.

    “The introduction of RAZR™ MAXX marked another successful addition to the Motorola product family and contributed to our growth in smartphones. Our Home business delivered another solid quarter highlighted by improvement in year-over-year profitability,” said Sanjay Jha, chairman and chief executive officer, Motorola Mobility. “We continue to work closely with Google to complete the proposed merger during the first half of the year.”

    Operating Results

    Mobile Devices net revenues in the first quarter were $2.2 billion, up 3 percent compared with the year-ago quarter. The GAAP operating loss was $121 million compared to an operating loss of $89 million in the year-ago quarter. The non-GAAP operating loss was $85 million compared to an operating loss of $61 million in the year-ago quarter. The Company shipped a total of 8.9 million mobile devices in the first quarter, including 5.1 million smartphones.
    Mobile Devices highlights:

    Launched RAZR™ MAXX, the longest-lasting 4G LTE smartphone, allowing customers to talk for over 21 hours on a single charge, and DROID 4 by Motorola, the thinnest and most powerful 4G LTE QWERTY smartphone.

    Expanded budget-friendly smartphone portfolio in China, Europe, and Latin America with the introduction of MOTOLUXE™, a slim touchscreen device and Motorola DEFY™ MINI, the ideal “life proof” device for the active consumer.

    Teamed up with Bubba Watson, four time PGA Tour winner, including the 2012 Masters to introduce MOTOACTV™ Golf Edition, a cutting-edge GPS golf tracker, virtual caddy and online clubhouse.

    Home segment net revenues in the first quarter were $884 million, down 2 percent compared with the year-ago quarter. GAAP operating earnings improved to $68 million, compared to $53 million in the year-ago quarter. Non-GAAP operating earnings were $91 million compared to $81 million in the year-ago quarter.

    Home highlights:

    Introduced Connected Home Gateway, the industry’s first plug-and-play solution for home monitoring and control services.

    Provided equipment and services to Asian Broadcasting Network for launch of Malaysia’s most advanced digital cable TV network.

    Industry recognition of our Medios multi-screen software portfolio including SecureMedia® named “Best Rights and Asset Management Solution” at 2012 IPTV World Forum.

    Announced global distributor and integrator agreement with Edgecast’s Content Delivery Network platform, enabling advanced multi-screen service delivery to consumers.

    Merger Update

    As previously announced on August 15, 2011, Motorola Mobility and Google Inc. (“Google”) (NASDAQ: GOOG) entered into a definitive agreement for Google to acquire Motorola Mobility for $40.00 per share in cash, or a total of approximately $12.5 billion.

    Motorola Mobility and Google continue to work closely with the authorities in China for approval on the acquisition. The transaction has been investigated and cleared without conditions in all other jurisdictions with pre-closing clearance requirements. We continue to expect the transaction to close during the first half of 2012.

    For more information on the proposed merger, please visit http://investors.motorola.com.
    Conference Call and Webcast

    In light of the pending acquisition of the Company by Google, the Company does not conduct a financial analyst conference call or webcast following the release of its earnings information nor provide financial guidance. To access the first quarter results and other financial information, please visit http://investors.motorola.com.

    [/toggle_box]

  • Gartner: Apple leads, Android level dips

    Gartner: Apple leads, Android level dips

    According to a recent report by Gartner Apple leads as the world’s top smartphone vendor by market share (19 percent), majorly thanks to the holiday quarter. During the season Apple sold some 35.5 million handsets to end users, a 121.4 percent increase from Q4 2010.

    Apple now also overtook LG as the Third largest seller of mobile handsets with 7.4 percent market share in the past holiday quarter right behind Nokia (23.4 percent) and Samsung (19.4 percent).

     

    [box style=”rounded” border=”full”]

    Gartner Says Worldwide Smartphone Sales Soared in Fourth Quarter of 2011

    Apple Became Top Smartphone Vendor in Fourth Quarter of 2011 and in 2011 as a Whole

    Egham, UK, February 15, 2012-

    Worldwide smartphone sales to end users soared to 149 million units in the fourth quarter of 2011, a 47.3 per cent increase from the fourth quarter of 2010, according to Gartner, Inc. Total smartphone sales in 2011 reached 472 million units and accounted for 31 percent of all mobile devices sales, up 58 percent from 2010.

    Smartphone volumes during the quarter rose due to record sales of Apple iPhones. As a result, Apple became the third-largest mobile phone vendor in the world, overtaking LG. Apple also became the world’s top smartphone vendor, with a market share of 23.8 percent in the fourth quarter of 2011, and the top smartphone vendor for 2011 as a whole, with a 19 percent market share. “Western Europe and North America led most of the smartphone growth for Apple during the fourth quarter of 2011,” said Roberta Cozza, principal research analyst at Gartner. “In Western Europe the spike in iPhone sales in the fourth quarter saved the overall smartphone market after two consecutive quarters of slow sales.”

    The quarter saw Samsung and Apple cement their positions further at the top of the market as their brands and new products clearly stood out. LG, Sony Ericsson, Motorola and Research In Motion (RIM) again recorded disappointing results as they struggled to improve volumes and profits significantly. These vendors were also exposed to a much stronger threat from the midrange and low end of the smartphone market as ZTE and Huawei continued to gain share during the quarter.

    Worldwide mobile device sales to end users totaled 476.5 million units in the fourth quarter of 2011, a 5.4 percent increase from the same period in 2010 (see Table 1). In 2011 as a whole, end users bought 1.8 billion units, an 11.1 percent increase from 2010 (see Table 2). “Expectations for 2012 are for the overall market to grow by about 7 percent, while smartphone growth is expected to slow to around 39 percent,” said Annette Zimmermann, principal research analyst at Gartner.

    In the fourth quarter of 2011, Nokia’s mobile phone sales numbered 111.7 million units, an 8.7 percent decrease from last year. “Samsung closed the gap with Nokia in overall market share,” said Ms. Cozza. “Samsung profited from strong smartphone sales of 34 million units in the fourth quarter of 2011. The troubled economic environment in Europe and Nokia’s weakened brand status posed challenges that were hard to overcome in just one quarter. However, Nokia proved its ability to execute and deliver on time with its new Lumia 710 and 800 handsets. Nokia will have to continue to offer aggressive prices to encourage communications service providers (CSPs) to add its products to portfolios currently dominated by Android-based devices.”

    Apple had an exceptional fourth quarter, selling 35.5 million smartphones to end users, a 121.4 percent increase year on year. Apple’s continued attention to channel management helped it take full advantage of the strong quarter to further close the gap with Samsung, which saw some inventory build up for its smartphone range. Apple’s strong performance will continue into the first quarter of 2012 as availability of the iPhone 4S widens. However, since Apple will not benefit from delayed purchases as it did in the fourth quarter of 2011, Gartner analysts expect its sales to decline quarter-on-quarter.

    After Apple, ZTE and Huawei were the fastest-growing vendors in the fourth quarter of 2011. “These vendors expanded their market reach and kept on improving the user experience of their Android devices,” said Ms. Cozza.

    In the fourth quarter of 2011, ZTE moved into fourth place in the global handset market. ZTE posted a strong smartphone sales increase of 71 percent sequentially. The company was able to extend its portfolio to three CSPs in its home market and benefited from consumers’ interest in low-cost smartphones. Huawei moved ahead of LG in the Android marketplace to become a top-four Android manufacturer, thanks to strong smartphone growth in the quarter. Huawei has made significant progress in moving to its own-branded devices, and it has continued to expand its portfolio into higher tiers as its tries to build more iconic products.

    RIM dropped to the No. 7 spot in the fourth quarter of 2011, with a 10.7 percent decline. RIM’s delay with its BlackBerry 10 platform will further impair its ability to retain users. However, RIM’s biggest challenge is still to expand the developer base around its ecosystem and convince developers to work and innovate with BlackBerry 10.

    In the smartphone OS market (see Table 3), competition between Google and Apple intensified. Android’s share declined slightly sequentially. This was due to strong iPhone sales, driven in particular by the iPhone 4S in mature markets and the weakness of key Android vendors as they struggled to create unique and differentiated devices. Samsung remained the main contributor to Android share gains in the second half of 2011. iOS’s market share grew 8 percentage points year-on-year, but Gartner analysts expect Apple’s share to drop in the next couple of quarters as the upgrade cycle to the iPhone 4S slows. Nokia’s first Windows Phone smartphones, the Lumia 710 and 800, made their debut, but, as expected, sales were not enough to prevent a fall in Microsoft’s smartphone market share.[/box]

  • Nintendo to launch next Wii in 2012 and show it at E3 2011 (PR)

    Nintendo to launch next Wii in 2012 and show it at E3 2011 (PR)

    Nintendo just put an end to all rumors about the next WIi. The company will show the new Wii at E3 2011 and will make it available in 2012.

    What could Nintendo possibly bring to the gaming experience this time ?

     

    Press Release

    April 25, 2011

    To whom it may concern:

    Re: Wii’s Successor System

    Nintendo Co., Ltd. has decided to launch in 2012 a system to succeed Wii, which the company has sold 86.01 million units on a consolidated shipment basis between its launch in 2006 and the end of March 2011.

    We will show a playable model of the new system and announce more specifications at the E3 Expo, which will be held June 7-9, 2011, in Los Angeles.

    Sales of this new system have not been included in the financial forecasts announced today for the fiscal term ending March 2012.

  • Sony sells 50 Million Playstation 3s and 8 Million Move Controllers Globally (PR)

    Sony sells 50 Million Playstation 3s and 8 Million Move Controllers Globally (PR)

    Sony just release information that they sold 50 million Playstation 3 consoles  and a total of 8 Million Move controllers. Technically these are units that were sold by Sony to retailers and not to end users so we dont know if they are direct sales yet. But, heck these are impressive numbers none the less.

     

    FULL PR

    PLAYSTATION®3 SALES REACH 50 MILLION UNITS WORLDWIDE

    Sales of PlayStation®Move motion controller for PlayStation®3 (PS3®) surpass 8 million units worldwide, accelerating the expansion of the PS3 Platform.

    Tokyo, April 15, 2011 – Sony Computer Entertainment Inc. (SCE) today announced that the cumulative sales of the PlayStation®3 (PS3®) computer entertainment system reached a milestone of 50 million units*1 worldwide, as of March 29, 2011. SCE also announced that PlayStation®Move sales surpassed 8 million units*1 worldwide as of April 3, demonstrating 
    continued growth and momentum of the PS3 platform.

    The PS3 system, equipped with future proof cutting–edge technologies including the powerful Cell Broadband Engine™ and RSX® processors as well as the Blu-ray disc™ (BD) player and HDMI, has delivered users with high-definition and high quality entertainment experience since its launch in November 2006. The PS3 system continues to evolve and enhance the user experience through new features and services delivered via software updates.

    Concurrently with the introduction of PS3, SCE launched PlayStation®Network service which now has more than 75 million registered accounts and operates in 59 countries and regions*2 around the world. PlayStation Network supports free community-centric online gameplay and communication tools such as PlayStation®Home*3, and offers vast downloadable digital content through PlayStation®Store, from games to movies of more than 32,840 content totaling to 105,988 digital content worldwide. In September 2009, SCE launched the new slimmer and lighter PS3 system with new form factor and less power consumption that has been well received by users around the world.

    To further expand entertainment experience only possible on PS3, stereoscopic 3D game and Blu-ray 3D™ features were introduced to the system via a free system software update*4 in April and September 2010 respectively. The feature enables users to enjoy stunningly realistic stereoscopic 3D in their living room on their PS3 system by simply connecting it to a 3D-compatible TV such as 3D “BRAVIA” TV using an HDMI cable. The number of stereoscopic 3D software titles has reached to 89 as of April 1 in 2011.

    SCE launched PlayStation Move in September 2010 for North America, Europe/PAL territories and in Asia, and in October 2010 for Japan to deliver a new entertainment experience across all categories of games, from casual to immersive. The PlayStation Move motion controller is used in combination with the PlayStation®Eye camera to detect the precise movement, angle, and absolute position in 3D space of the user, thereby allowing users to intuitively play as if they are within the game. The number of PlayStation Move supported/dedicated software titles has reached to 155 as of March 24 in 2011, including titles such as Sports Champions, SingStar Dance and Killzone3*5. PlayStation Move continues to further expand the new gameplay along with variety of upcoming new PlayStation Move titles for 2011including SOCOM 4: U.S. Navy SEALs*6.

    With strong support from 3rdparty developers and publishers worldwide, PS3 features a vast library of more than 2,128 software titles with more than 480 million units sold worldwide*7. Recently released blockbuster franchise titles from first party studios include Grand Turismo 5, LittleBigPlanet2 and KILLZONE 3. SCE will continue to further expand the PS3 platform and create a new world of computer entertainment.

    *1 Sell-in number 
    *2 As of Mar 20, 2011. 
    *3 A ground-breaking 3D social gaming community available on PS3 that allows users to interact, communicate and share gaming experiences. Within PlayStation Home, users can create and customize their own unique avatars and explore the virtual community in real time where they can communicate freely through text or voice chat. When the service is available, PlayStation Home icon will appear after booting/ re-booting the PS3 system. Some content and services are charged. 
    *4 System software versions 3.30 or later are required.
    *5 Titles and year differ by each country or region. 
    *6 Adapts to stereoscopic 3D games 
    *7 As of the end of Dec, 2010

  • Clash OF the Titans : HTC Sensation vs Galaxy S II vs Motorola Atrix vs LG Optimus 2X vs HTC Evo 3D vs LG Optimus 3D Vs Droid Bionic

    Clash OF the Titans : HTC Sensation vs Galaxy S II vs Motorola Atrix vs LG Optimus 2X vs HTC Evo 3D vs LG Optimus 3D Vs Droid Bionic

    Single Core cpu on a mobile phone is so passe’, its the break of the new world of technology and we are hitting it with the new dual core processors. Folks over at Engadget assembled the specs to all the dual core goodness available yet. We have it here for you in a tabulated form comparing spec for spec and detail for detail. Which one will you choose?
    Click to Enlarge
  • Samsung Galaxy S 2 Benchmarked

    Samsung Galaxy S 2 Benchmarked

    Looks like the Galaxy S 2 is running Benchmarks all round, the device beats any stock device in current benchmarks. Scores are coming in over 3300 thanks to the dual core processor.

    The Samsung Galaxy S 2 was launched Yesterday in India, check out our coverage of the launch with hands on Here

  • Tablet Wars : iPad 2 vs. Motorola Xoom vs. HP TouchPad vs. BlackBerry PlayBook

    Tablet Wars : iPad 2 vs. Motorola Xoom vs. HP TouchPad vs. BlackBerry PlayBook

    Here you go Guys this is what you will probably need to decide the fate of your hard earned money. The top Tablets so far head to head.

     

    [Engadget]

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