On April 14 2019, a multitude of users faced issues while connecting to popular social media website, Facebook. The connection issues were not limited to Facebook, however, because Instagram and Whatsapp users were confronted with similar problems. This is not the first case when Facebook services have been down for a long time. Previously, in the month of March 2019, Instagram and Facebook faced a global outage that lasted for a long period of time (more than 24 hours). This time, the outage lasted for a shorter duration, but questions were still raised regarding Facebook’s vulnerability to external attacks.
Facebook’s spokesman stated that the company is acknowledging the issue faced by users and that all steps are being taken to resolve the issue. Apologizing for the inconvenience, the spokesman refused to divulge the cause of the outage. Rumours are floating around, which state that the reason for the outage of Facebook services was most likely a DDoS (Denial of Service) Attack. In a Denial of Service attack, multiple network nodes try to disrupt the server by accessing it at the same time.
Downdetector Reports
Downdetector.com indicated that at the peak time, over 12,000 users reported issues with Facebook connectivity throughout the world. Regarding other applications, Instagram had an outage count of over 7,000 users, whereas Whatsapp peaked at 3,000 user reports. The live outage map on the website clearly exhibited that the majority of issues arose from the Asian and European continental regions.
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Considering the popularity of the social media website, a downtime of even a few minutes is a cause of issue amongst its users, and when this happens on a regular basis, it turns into a matter of concern. A lot of people in the US did not face a similar issue, which hints towards the fact that maybe the Asian and European data centres for the company were attacked or disrupted because of some reason. Users may still face outages in the future, but as of now, the issue has been resolved as per the company.






As per the source, if the message is forwarded more than 4 times in a single chain, the “Forwarding info” label will be removed from the message and will be replaced by the “Frequently Forwarded” label. This means that users will not be able to see the complete chain of forwarding in such a case. Instead, users will have to rely on their instincts to judge whether the message is legitimate or not.
As per sources, the first instance of the app was seen on the Mexican App Store. Shortly thereafter, the app was also spotted in France, Brazil and Panama. As mentioned before, the app provides direct connectivity between clients and businesses. WhatsApp business offers companies the option to create a tailored profile which can exhibit information regarding the business, like store hours, website link and a short “info” section that helps the user know more about the company.
Companies can even program some quick replies that will automatically be sent to customers when they message the business via the application. A greeting message can be created for clients to give the impression that the service is actively performing. Moreover, companies will be able to categorize their “WhatsApp customers” and label them as per their agenda. Also, the statistics option lets the business keep a check on how many messages it is receiving and how many sent messages have been read. 


Organizations usually encode user passwords with a process called hashing, which includes the
Facebook’s VP stated that the flaw was detected as a part of a routine security review in the month of January. He also stated that Facebook’s login technology employs a different strategy that doesn’t risk the exposure of sensitive data. Also, he mentioned that the company had found no evidence of the data being accessed improperly and that the passwords were never visible to any person outside the organization. After being brought to light, the company itself came forward with a statement that it will notify all the Facebook and Instagram users regarding the bug, and how it has fixed all instances of the same.

Initially codenamed “Project Cognac“, the mobile gaming platform will be integrated into the application itself and will showcase a number of games designed by developers who are specifically working on Snapchat-based add-ons. This project will be unveiled at the company’s first ever summit in Los Angeles, which is being held especially for Content and Developer partners of the company. On April 4, new video content will also be announced for the platform.
In 2017, Tencent acquired 10 percent of Snapchat’s public market shares. The Chinese tech giant has published some hugely popular games like League of Legends and PUBG Mobile, aiming towards the idea that Snapchat may have collaborated with Tencent for the launch of their gaming platform. Snapchat has already been exhibiting interest in AR (Augmented Reality) games since early 2018.
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With an approximate 700 million users interacting with game-based content (as per Facebook), live streaming is becoming a platform to connect with gamers over social media. Previously, users discovered new gaming channels via their news feed, where they followed the streamer’s page and got notified every time they went live. To make it easier to find live games at one place, Facebook is rolling out an update which adds a gaming tab in the app navigation bar, using which gamers and other users can discover popular games being streamed around their area, as well as gaming content from the creators they follow.








